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Text File  |  1996-10-02  |  303 b   |  15 lines

  1. on mouseDown
  2.   buttonHilite()
  3. end
  4.  
  5. on mouseUp
  6.   global gAbort
  7.   if gAbort = 0 then
  8.     set tempJump to the name of cast the castNum of sprite clickOn()
  9.     set jumpName to chars(tempJump, 1, length(tempJump) - 5)
  10.     clearPuppets(2, 12)
  11.     go(the frame + 1)
  12.     PlayDemoFrame(1, jumpName)
  13.   end if
  14. end
  15.